Community Reputation
Build Your Reputation
Ten tiers. One community.
GULS rewards participation, consistency, competition, and community contribution.
Skill tells how well you play. GULS reflects how involved you are in the community.
How you earn GULS
- Playing matches
- Joining events
- Completing leagues
- Entering tournaments
- Creating challenges
- Staying active
- Community participation
Your reputation journey
Everyone starts at 100 GULS — ten tiers, climbed in order as you stay active.
- T1
Rookie
Start here · 100 GULS - T2
Active Player
Reach 301 - T3
Regular
Reach 601 - T4
Enthusiast
Reach 901 - T5
Club Hero
Reach 1151 - T6
Community Leader
Reach 1401 - T7
Ambassador
Reach 1701 - T8
Champion
Reach 2001 - T9
Legend
Reach 2301 - T10
Hall of Famer
Reach 2601
How GULS Works
GULS is your community score — it measures how active and involved you are, not just whether you win. It is rebuilt from your full activity history every time something you did is confirmed, so it can always be traced back to real events.
Four things feed it: Playing (completed matches, challenges, leagues and tournaments), Showing up regularly (each week you play counts once), Winning (confirmed wins add performance credit), and Contributing (creating events and recording scores for others). Engagement — playing plus regularity — carries most of the weight, with performance and contribution making up the rest.
Only confirmed results count: a pending, disputed, cancelled or removed result never moves anyone's score, and weekly caps stop repeat farming. If an admin corrects or removes a result, the points it granted are taken back and the change is recorded — you can see every movement of your score, match by match, in your rating history.
New players start provisional until they complete a handful of qualifying activities; onboarding steps give everyone a starting floor of 100.